Base Defense | |||||||||||||||||||
Mobile Guard Tower |
• | Domed Defense |
• | Rally Flag |
• | Landmine |
• | Artillery | |||||||||||
Patriot |
• | Shock Mine |
• | Metal Rain |
• | Railgun |
• | Walls |
—Image © Zynga | |||||||
Information | |||||||
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Walls are used to enclose and protect vital base structures and control movement of enemy forces. The amount of damage they can sustain before breaking increases as they are upgraded. | |||||||
General Costs | |||||||
Level 0 |
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Level 1 |
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Level 2 |
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Level 3 |
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Level 4 |
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Level 5 |
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Level 6 |
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Level 7 |
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Level 8 |
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Level 9 |
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Level 10 |
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Walls are structures that passively protect other base structures by either blocking movement of enemy forces or by acting as a shield against anything that can't shoot over the wall. Walls are best at one thing only and that is to slow the enemy from destroying important base structures. However, smart wall placement can effectively funnel enemy forces away or towards certain areas such as into the firing range of multiple base defenses. With appropriate placement of walls and buildings with the use of trees, walls can become a force to be reckoned with.