Base Defense | |||||||||||||||||||
Mobile Guard Tower |
• | Domed Defense |
• | Rally Flag |
• | Landmine |
• | Artillery | |||||||||||
Patriot |
• | Shock Mine |
• | Metal Rain |
• | Railgun |
• | Walls |
—Image © Zynga | |||||||||||||
Information | |||||||||||||
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The Guard Tower provides basic, medium range defense against enemy forces. | |||||||||||||
General Costs | |||||||||||||
Level 0 |
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Level 1 |
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Level 2 |
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Level 3 |
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Level 4 |
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Level 5 |
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Level 6 |
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Level 7 |
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Level 8 |
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Level 9 |
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Level 10 |
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Level 11 |
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Level 12 |
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Level 13 |
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Level 14 |
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Level 15 |
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Level 16 |
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Level 17 |
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Level 18 |
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Level 19 |
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Level 20 |
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The Guard Tower is the basic defense structure you start with in the game. It can only attack enemy ground forces like Rangers and Tanks, but cannot attack air forces like the Attack Drones and the Apache. It will attack any single enemy unit in a radius of up to 10 spaces away in small, but quick bursts of damage. It is best against enemies with low health such as Rangers, Tomahawks, and Medivac. It does poorly against high health units such as Tanks. It has the lowest overall health of all active defense structures.