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  • Select the Class and unit and, if needed, your Ore type to see upgrade options.



The Gold HammerheadEdit

Unit: Upgrade Requirements:
The Gold Hammerhead Parts Needed Additional requirements
The Gold Hammerhead

Upgrade Blueprint 4-7 Upgrade Blueprints
Altitude Indicator 4-7 Altitude Indicators
Camo Paint 4-7 Camo Paint
Decoder Ring 3-6 Decoder Rings

Campaign Mastery

Upgrade: Costs Period
(d hh:mm)
Gain Requirement
Upgrade Damage alt
Damage
00000000000000000500.

Coins-icon 500 Coins
00000000000000000020. Oil-icon 20 Oil

0d 01:00 Increase Damage by 25%
Upgrade BuildTime
Build Time
00000000000000000500.

Coins-icon 500 Coins
00000000000000000020. Oil-icon 20 Oil

0d 02:00 Reduce Build Duration by 25%
Upgrade Accuracy
Accuracy
0000000000000001,000.

Coins-icon 1,000 Coins
00000000000000000030. Oil-icon 30 Oil

0d 03:00 Increase Accuracy by 10% Requires Increase Damage Upgrade
Upgrade BuildCost
Build Cost
0000000000000001,000.

Coins-icon 1,000 Coins
00000000000000000030. Oil-icon 30 Oil

0d 04:00 Reduce Build Cost by 25% Requires Reduce Build Duration Upgrade
Upgrade Strength
Strength
0000000000000009,500.

Coins-icon 9,500 Coins

0d 08:00 Increase Strength by 100% Requires Increase Accuracy Upgrade & Reduce Build Cost Upgrade
Upgrade Shield
Shield
Empire Points-icon 15 Empire Points 0d 08:00 Deflects one hit in battle Requires Increase Accuracy Upgrade & Reduce Build Cost Upgrade
Upgrade Shield and Strength
Shield and Strength
None 0d 00:00 None Obtained Automatically
Requires Strength Upgrade & Shield Upgrade



The Gold PenetratorEdit

Unit: Upgrade Requirements:
The Gold Penetrator Parts Needed Additional requirements
The Gold Penetrator

Upgrade Blueprint 5-8 Upgrade Blueprints
Welding Kit 5-8 Welding Kits
.50 Caliber Gun 5-8 .50 Caliber Guns
Poison Dart 4-7 Poison Darts

Campaign Mastery

Upgrade: Costs Period
(d hh:mm)
Gain Requirement
Upgrade Damage alt
Damage
0000000000000002,500.

Coins-icon 2,500 Coins
00000000000000000250. Oil-icon 250 Oil
Aluminum-icon 25 Aluminum

0d 03:00 Increase Damage by 25%
Upgrade BuildTime
Build Time
0000000000000002,500.

Coins-icon 2,500 Coins
00000000000000000250. Oil-icon 250 Oil
Aluminum-icon 25 Aluminum

0d 04:00 Reduce Build Duration by 25%
Upgrade Accuracy
Accuracy
0000000000000005,000.

Coins-icon 5,000 Coins
00000000000000000500. Oil-icon 500 Oil
Aluminum-icon 50 Aluminum

0d 05:00 Increase Accuracy by 10% Requires Increase Damage Upgrade
Upgrade BuildCost
Build Cost
0000000000000005,000.

Coins-icon 5,000 Coins
00000000000000000500. Oil-icon 500 Oil
Aluminum-icon 50 Aluminum

0d 06:00 Reduce Build Cost by 25% Requires Reduce Build Duration Upgrade
Upgrade Strength
Strength
Empire Points-icon 50 Empire Points 0d 00:00 Increase Strength by 33% Requires Increase Accuracy Upgrade & Reduce Build Cost Upgrade
Upgrade Shield
Shield
Empire Points-icon 50 Empire Points 0d 00:00 Deflects one hit in battle Requires Increase Accuracy Upgrade & Reduce Build Cost Upgrade
Upgrade Shield and Strength
Shield and Strength
None 0d 00:00 None Obtained Automatically
Requires Strength Upgrade & Shield Upgrade

Upgrade: Costs Period
(d hh:mm)
Gain Requirement
Upgrade Damage alt
Damage
0000000000000002,500.

Coins-icon 2,500 Coins
00000000000000000250. Oil-icon 250 Oil
Copper-icon 25 Copper

0d 03:00 Increase Damage by 25%
Upgrade BuildTime
Build Time
0000000000000002,500.

Coins-icon 2,500 Coins
00000000000000000250. Oil-icon 250 Oil
Copper-icon 25 Copper

0d 04:00 Reduce Build Duration by 25%
Upgrade Accuracy
Accuracy
0000000000000005,000.

Coins-icon 5,000 Coins
00000000000000000500. Oil-icon 500 Oil
Copper-icon 50 Copper

0d 05:00 Increase Accuracy by 10% Requires Increase Damage Upgrade
Upgrade BuildCost
Build Cost
0000000000000005,000.

Coins-icon 5,000 Coins
00000000000000000500. Oil-icon 500 Oil
Copper-icon 50 Copper

0d 06:00 Reduce Build Cost by 25% Requires Reduce Build Duration Upgrade
Upgrade Strength
Strength
Empire Points-icon 50 Empire Points 0d 00:00 Increase Strength by 33% Requires Increase Accuracy Upgrade & Reduce Build Cost Upgrade
Upgrade Shield
Shield
Empire Points-icon 50 Empire Points 0d 00:00 Deflects one hit in battle Requires Increase Accuracy Upgrade & Reduce Build Cost Upgrade
Upgrade Shield and Strength
Shield and Strength
None 0d 00:00 None Obtained Automatically
Requires Strength Upgrade & Shield Upgrade

Upgrade: Costs Period
(d hh:mm)
Gain Requirement
Upgrade Damage alt
Damage
0000000000000002,500.

Coins-icon 2,500 Coins
00000000000000000250. Oil-icon 250 Oil
Gold-icon 25 Gold

0d 03:00 Increase Damage by 25%
Upgrade BuildTime
Build Time
0000000000000002,500.

Coins-icon 2,500 Coins
00000000000000000250. Oil-icon 250 Oil
Gold-icon 25 Gold

0d 04:00 Reduce Build Duration by 25%
Upgrade Accuracy
Accuracy
0000000000000005,000.

Coins-icon 5,000 Coins
00000000000000000500. Oil-icon 500 Oil
Gold-icon 50 Gold

0d 05:00 Increase Accuracy by 10% Requires Increase Damage Upgrade
Upgrade BuildCost
Build Cost
0000000000000005,000.

Coins-icon 5,000 Coins
00000000000000000500. Oil-icon 500 Oil
Gold-icon 50 Gold

0d 06:00 Reduce Build Cost by 25% Requires Reduce Build Duration Upgrade
Upgrade Strength
Strength
Empire Points-icon 50 Empire Points 0d 00:00 Increase Strength by 33% Requires Increase Accuracy Upgrade & Reduce Build Cost Upgrade
Upgrade Shield
Shield
Empire Points-icon 50 Empire Points 0d 00:00 Deflects one hit in battle Requires Increase Accuracy Upgrade & Reduce Build Cost Upgrade
Upgrade Shield and Strength
Shield and Strength
None 0d 00:00 None Obtained Automatically
Requires Strength Upgrade & Shield Upgrade

Upgrade: Costs Period
(d hh:mm)
Gain Requirement
Upgrade Damage alt
Damage
0000000000000002,500.

Coins-icon 2,500 Coins
00000000000000000250. Oil-icon 250 Oil
Iron-icon 25 Iron

0d 03:00 Increase Damage by 25%
Upgrade BuildTime
Build Time
0000000000000002,500.

Coins-icon 2,500 Coins
00000000000000000250. Oil-icon 250 Oil
Iron-icon 25 Iron

0d 04:00 Reduce Build Duration by 25%
Upgrade Accuracy
Accuracy
0000000000000005,000.

Coins-icon 5,000 Coins
00000000000000000500. Oil-icon 500 Oil
Iron-icon 50 Iron

0d 05:00 Increase Accuracy by 10% Requires Increase Damage Upgrade
Upgrade BuildCost
Build Cost
0000000000000005,000.

Coins-icon 5,000 Coins
00000000000000000500. Oil-icon 500 Oil
Iron-icon 50 Iron

0d 06:00 Reduce Build Cost by 25% Requires Reduce Build Duration Upgrade
Upgrade Strength
Strength
Empire Points-icon 50 Empire Points 0d 00:00 Increase Strength by 33% Requires Increase Accuracy Upgrade & Reduce Build Cost Upgrade
Upgrade Shield
Shield
Empire Points-icon 50 Empire Points 0d 00:00 Deflects one hit in battle Requires Increase Accuracy Upgrade & Reduce Build Cost Upgrade
Upgrade Shield and Strength
Shield and Strength
None 0d 00:00 None Obtained Automatically
Requires Strength Upgrade & Shield Upgrade

Upgrade: Costs Period
(d hh:mm)
Gain Requirement
Upgrade Damage alt
Damage
0000000000000002,500.

Coins-icon 2,500 Coins
00000000000000000250. Oil-icon 250 Oil
Uranium-icon 25 Uranium

0d 03:00 Increase Damage by 25%
Upgrade BuildTime
Build Time
0000000000000002,500.

Coins-icon 2,500 Coins
00000000000000000250. Oil-icon 250 Oil
Uranium-icon 25 Uranium

0d 04:00 Reduce Build Duration by 25%
Upgrade Accuracy
Accuracy
0000000000000005,000.

Coins-icon 5,000 Coins
00000000000000000500. Oil-icon 500 Oil
Uranium-icon 50 Uranium

0d 05:00 Increase Accuracy by 10% Requires Increase Damage Upgrade
Upgrade BuildCost
Build Cost
0000000000000005,000.

Coins-icon 5,000 Coins
00000000000000000500. Oil-icon 500 Oil
Uranium-icon 50 Uranium

0d 06:00 Reduce Build Cost by 25% Requires Reduce Build Duration Upgrade
Upgrade Strength
Strength
Empire Points-icon 50 Empire Points 0d 00:00 Increase Strength by 33% Requires Increase Accuracy Upgrade & Reduce Build Cost Upgrade
Upgrade Shield
Shield
Empire Points-icon 50 Empire Points 0d 00:00 Deflects one hit in battle Requires Increase Accuracy Upgrade & Reduce Build Cost Upgrade
Upgrade Shield and Strength
Shield and Strength
None 0d 00:00 None Obtained Automatically
Requires Strength Upgrade & Shield Upgrade

This box: view edit



The Gold JackalEdit

Unit: Upgrade Requirements:
The Gold Jackal Parts Needed Additional requirements
The Gold Jackal

Upgrade Blueprint 5-8 Upgrade Blueprints
Army Red Tape 5-8 Army Red Tapees
Combat Boots 5-8 Combat Boots
Covert Ops Intel 3-6 Covert Ops Inteles

Campaign Mastery

Upgrade: Costs Period
(d hh:mm)
Gain Requirement
Upgrade Damage alt
Damage
0000000000000001,500.

Coins-icon 1,500 Coins
00000000000000000150. Oil-icon 150 Oil
Aluminum-icon 15 Aluminum

0d 02:00 Increase Damage by 25%
Upgrade BuildTime
Build Time
0000000000000001,500.

Coins-icon 1,500 Coins
00000000000000000150. Oil-icon 150 Oil
Aluminum-icon 15 Aluminum

0d 03:00 Reduce Build Duration by 25%
Upgrade Accuracy
Accuracy
0000000000000003,000.

Coins-icon 3,000 Coins
00000000000000000300. Oil-icon 300 Oil
Aluminum-icon 30 Aluminum

0d 04:00 Increase Accuracy by 10% Requires Increase Damage Upgrade
Upgrade BuildCost
Build Cost
0000000000000003,000.

Coins-icon 3,000 Coins
00000000000000000300. Oil-icon 300 Oil
Aluminum-icon 30 Aluminum

0d 05:00 Reduce Build Cost by 25% Requires Reduce Build Duration Upgrade
Upgrade Strength
Strength
Empire Points-icon 25 Empire Points 0d 00:00 Increase Strength by 50% Requires Increase Accuracy Upgrade & Reduce Build Cost Upgrade
Upgrade Shield
Shield
Empire Points-icon 25 Empire Points 0d 00:00 Deflects one hit in battle Requires Increase Accuracy Upgrade & Reduce Build Cost Upgrade
Upgrade Shield and Strength
Shield and Strength
None 0d 00:00 None Obtained Automatically
Requires Strength Upgrade & Shield Upgrade

Upgrade: Costs Period
(d hh:mm)
Gain Requirement
Upgrade Damage alt
Damage
0000000000000001,500.

Coins-icon 1,500 Coins
00000000000000000150. Oil-icon 150 Oil
Copper-icon 15 Copper

0d 02:00 Increase Damage by 25%
Upgrade BuildTime
Build Time
0000000000000001,500.

Coins-icon 1,500 Coins
00000000000000000150. Oil-icon 150 Oil
Copper-icon 15 Copper

0d 03:00 Reduce Build Duration by 25%
Upgrade Accuracy
Accuracy
0000000000000003,000.

Coins-icon 3,000 Coins
00000000000000000300. Oil-icon 300 Oil
Copper-icon 30 Copper

0d 04:00 Increase Accuracy by 10% Requires Increase Damage Upgrade
Upgrade BuildCost
Build Cost
0000000000000003,000.

Coins-icon 3,000 Coins
00000000000000000300. Oil-icon 300 Oil
Copper-icon 30 Copper

0d 05:00 Reduce Build Cost by 25% Requires Reduce Build Duration Upgrade
Upgrade Strength
Strength
Empire Points-icon 25 Empire Points 0d 00:00 Increase Strength by 50% Requires Increase Accuracy Upgrade & Reduce Build Cost Upgrade
Upgrade Shield
Shield
Empire Points-icon 25 Empire Points 0d 00:00 Deflects one hit in battle Requires Increase Accuracy Upgrade & Reduce Build Cost Upgrade
Upgrade Shield and Strength
Shield and Strength
None 0d 00:00 None Obtained Automatically
Requires Strength Upgrade & Shield Upgrade

Upgrade: Costs Period
(d hh:mm)
Gain Requirement
Upgrade Damage alt
Damage
0000000000000001,500.

Coins-icon 1,500 Coins
00000000000000000150. Oil-icon 150 Oil
Gold-icon 15 Gold

0d 02:00 Increase Damage by 25%
Upgrade BuildTime
Build Time
0000000000000001,500.

Coins-icon 1,500 Coins
00000000000000000150. Oil-icon 150 Oil
Gold-icon 15 Gold

0d 03:00 Reduce Build Duration by 25%
Upgrade Accuracy
Accuracy
0000000000000003,000.

Coins-icon 3,000 Coins
00000000000000000300. Oil-icon 300 Oil
Gold-icon 30 Gold

0d 04:00 Increase Accuracy by 10% Requires Increase Damage Upgrade
Upgrade BuildCost
Build Cost
0000000000000003,000.

Coins-icon 3,000 Coins
00000000000000000300. Oil-icon 300 Oil
Gold-icon 30 Gold

0d 05:00 Reduce Build Cost by 25% Requires Reduce Build Duration Upgrade
Upgrade Strength
Strength
Empire Points-icon 25 Empire Points 0d 00:00 Increase Strength by 50% Requires Increase Accuracy Upgrade & Reduce Build Cost Upgrade
Upgrade Shield
Shield
Empire Points-icon 25 Empire Points 0d 00:00 Deflects one hit in battle Requires Increase Accuracy Upgrade & Reduce Build Cost Upgrade
Upgrade Shield and Strength
Shield and Strength
None 0d 00:00 None Obtained Automatically
Requires Strength Upgrade & Shield Upgrade

Upgrade: Costs Period
(d hh:mm)
Gain Requirement
Upgrade Damage alt
Damage
0000000000000001,500.

Coins-icon 1,500 Coins
00000000000000000150. Oil-icon 150 Oil
Iron-icon 15 Iron

0d 02:00 Increase Damage by 25%
Upgrade BuildTime
Build Time
0000000000000001,500.

Coins-icon 1,500 Coins
00000000000000000150. Oil-icon 150 Oil
Iron-icon 15 Iron

0d 03:00 Reduce Build Duration by 25%
Upgrade Accuracy
Accuracy
0000000000000003,000.

Coins-icon 3,000 Coins
00000000000000000300. Oil-icon 300 Oil
Iron-icon 30 Iron

0d 04:00 Increase Accuracy by 10% Requires Increase Damage Upgrade
Upgrade BuildCost
Build Cost
0000000000000003,000.

Coins-icon 3,000 Coins
00000000000000000300. Oil-icon 300 Oil
Iron-icon 30 Iron

0d 05:00 Reduce Build Cost by 25% Requires Reduce Build Duration Upgrade
Upgrade Strength
Strength
Empire Points-icon 25 Empire Points 0d 00:00 Increase Strength by 50% Requires Increase Accuracy Upgrade & Reduce Build Cost Upgrade
Upgrade Shield
Shield
Empire Points-icon 25 Empire Points 0d 00:00 Deflects one hit in battle Requires Increase Accuracy Upgrade & Reduce Build Cost Upgrade
Upgrade Shield and Strength
Shield and Strength
None 0d 00:00 None Obtained Automatically
Requires Strength Upgrade & Shield Upgrade

Upgrade: Costs Period
(d hh:mm)
Gain Requirement
Upgrade Damage alt
Damage
0000000000000001,500.

Coins-icon 1,500 Coins
00000000000000000150. Oil-icon 150 Oil
Uranium-icon 15 Uranium

0d 02:00 Increase Damage by 25%
Upgrade BuildTime
Build Time
0000000000000001,500.

Coins-icon 1,500 Coins
00000000000000000150. Oil-icon 150 Oil
Uranium-icon 15 Uranium

0d 03:00 Reduce Build Duration by 25%
Upgrade Accuracy
Accuracy
0000000000000003,000.

Coins-icon 3,000 Coins
00000000000000000300. Oil-icon 300 Oil
Uranium-icon 30 Uranium

0d 04:00 Increase Accuracy by 10% Requires Increase Damage Upgrade
Upgrade BuildCost
Build Cost
0000000000000003,000.

Coins-icon 3,000 Coins
00000000000000000300. Oil-icon 300 Oil
Uranium-icon 30 Uranium

0d 05:00 Reduce Build Cost by 25% Requires Reduce Build Duration Upgrade
Upgrade Strength
Strength
Empire Points-icon 25 Empire Points 0d 00:00 Increase Strength by 50% Requires Increase Accuracy Upgrade & Reduce Build Cost Upgrade
Upgrade Shield
Shield
Empire Points-icon 25 Empire Points 0d 00:00 Deflects one hit in battle Requires Increase Accuracy Upgrade & Reduce Build Cost Upgrade
Upgrade Shield and Strength
Shield and Strength
None 0d 00:00 None Obtained Automatically
Requires Strength Upgrade & Shield Upgrade

This box: view edit



The Gold ExecutionerEdit

Unit: Upgrade Requirements:
The Gold Executioner Parts Needed Additional requirements
The Gold Executioner

Upgrade Blueprint 6-9 Upgrade Blueprints
Altitude Indicator 6-9 Altitude Indicators
Turbo Diesel Engine 6-9 Turbo Diesel Engines
Poison Dart 4-7 Poison Darts

Campaign Mastery

Upgrade: Costs Period
(d hh:mm)
Gain Requirement
Upgrade Damage alt
Damage
0000000000000003,750.

Coins-icon 3,750 Coins
00000000000000000375. Oil-icon 375 Oil
Aluminum-icon 40 Aluminum

0d 04:00 Increase Damage by 25%
Upgrade BuildTime
Build Time
0000000000000003,750.

Coins-icon 3,750 Coins
00000000000000000375. Oil-icon 375 Oil
Aluminum-icon 40 Aluminum

0d 05:00 Reduce Build Duration by 25%
Upgrade Accuracy
Accuracy
0000000000000007,500.

Coins-icon 7,500 Coins
00000000000000000750. Oil-icon 750 Oil
Aluminum-icon 80 Aluminum

0d 06:00 Increase Accuracy by 10% Requires Increase Damage Upgrade
Upgrade BuildCost
Build Cost
0000000000000007,500.

Coins-icon 7,500 Coins
00000000000000000750. Oil-icon 750 Oil
Aluminum-icon 80 Aluminum

0d 07:00 Reduce Build Cost by 25% Requires Reduce Build Duration Upgrade
Upgrade Strength
Strength
Empire Points-icon 75 Empire Points 0d 00:00 Increase Strength by 25% Requires Increase Accuracy Upgrade & Reduce Build Cost Upgrade
Upgrade Shield
Shield
Empire Points-icon 75 Empire Points 0d 00:00 Deflects one hit in battle Requires Increase Accuracy Upgrade & Reduce Build Cost Upgrade
Upgrade Shield and Strength
Shield and Strength
None 0d 00:00 None Obtained Automatically
Requires Strength Upgrade & Shield Upgrade

Upgrade: Costs Period
(d hh:mm)
Gain Requirement
Upgrade Damage alt
Damage
0000000000000003,750.

Coins-icon 3,750 Coins
00000000000000000375. Oil-icon 375 Oil
Copper-icon 40 Copper

0d 04:00 Increase Damage by 25%
Upgrade BuildTime
Build Time
0000000000000003,750.

Coins-icon 3,750 Coins
00000000000000000375. Oil-icon 375 Oil
Copper-icon 40 Copper

0d 05:00 Reduce Build Duration by 25%
Upgrade Accuracy
Accuracy
0000000000000007,500.

Coins-icon 7,500 Coins
00000000000000000750. Oil-icon 750 Oil
Copper-icon 80 Copper

0d 06:00 Increase Accuracy by 10% Requires Increase Damage Upgrade
Upgrade BuildCost
Build Cost
0000000000000007,500.

Coins-icon 7,500 Coins
00000000000000000750. Oil-icon 750 Oil
Copper-icon 80 Copper

0d 07:00 Reduce Build Cost by 25% Requires Reduce Build Duration Upgrade
Upgrade Strength
Strength
Empire Points-icon 75 Empire Points 0d 00:00 Increase Strength by 25% Requires Increase Accuracy Upgrade & Reduce Build Cost Upgrade
Upgrade Shield
Shield
Empire Points-icon 75 Empire Points 0d 00:00 Deflects one hit in battle Requires Increase Accuracy Upgrade & Reduce Build Cost Upgrade
Upgrade Shield and Strength
Shield and Strength
None 0d 00:00 None Obtained Automatically
Requires Strength Upgrade & Shield Upgrade

Upgrade: Costs Period
(d hh:mm)
Gain Requirement
Upgrade Damage alt
Damage
0000000000000003,750.

Coins-icon 3,750 Coins
00000000000000000375. Oil-icon 375 Oil
Gold-icon 40 Gold

0d 04:00 Increase Damage by 25%
Upgrade BuildTime
Build Time
0000000000000003,750.

Coins-icon 3,750 Coins
00000000000000000375. Oil-icon 375 Oil
Gold-icon 40 Gold

0d 05:00 Reduce Build Duration by 25%
Upgrade Accuracy
Accuracy
0000000000000007,500.

Coins-icon 7,500 Coins
00000000000000000750. Oil-icon 750 Oil
Gold-icon 80 Gold

0d 06:00 Increase Accuracy by 10% Requires Increase Damage Upgrade
Upgrade BuildCost
Build Cost
0000000000000007,500.

Coins-icon 7,500 Coins
00000000000000000750. Oil-icon 750 Oil
Gold-icon 80 Gold

0d 07:00 Reduce Build Cost by 25% Requires Reduce Build Duration Upgrade
Upgrade Strength
Strength
Empire Points-icon 75 Empire Points 0d 00:00 Increase Strength by 25% Requires Increase Accuracy Upgrade & Reduce Build Cost Upgrade
Upgrade Shield
Shield
Empire Points-icon 75 Empire Points 0d 00:00 Deflects one hit in battle Requires Increase Accuracy Upgrade & Reduce Build Cost Upgrade
Upgrade Shield and Strength
Shield and Strength
None 0d 00:00 None Obtained Automatically
Requires Strength Upgrade & Shield Upgrade

Upgrade: Costs Period
(d hh:mm)
Gain Requirement
Upgrade Damage alt
Damage
0000000000000003,750.

Coins-icon 3,750 Coins
00000000000000000375. Oil-icon 375 Oil
Iron-icon 40 Iron

0d 04:00 Increase Damage by 25%
Upgrade BuildTime
Build Time
0000000000000003,750.

Coins-icon 3,750 Coins
00000000000000000375. Oil-icon 375 Oil
Iron-icon 40 Iron

0d 05:00 Reduce Build Duration by 25%
Upgrade Accuracy
Accuracy
0000000000000007,500.

Coins-icon 7,500 Coins
00000000000000000750. Oil-icon 750 Oil
Iron-icon 80 Iron

0d 06:00 Increase Accuracy by 10% Requires Increase Damage Upgrade
Upgrade BuildCost
Build Cost
0000000000000007,500.

Coins-icon 7,500 Coins
00000000000000000750. Oil-icon 750 Oil
Iron-icon 80 Iron

0d 07:00 Reduce Build Cost by 25% Requires Reduce Build Duration Upgrade
Upgrade Strength
Strength
Empire Points-icon 75 Empire Points 0d 00:00 Increase Strength by 25% Requires Increase Accuracy Upgrade & Reduce Build Cost Upgrade
Upgrade Shield
Shield
Empire Points-icon 75 Empire Points 0d 00:00 Deflects one hit in battle Requires Increase Accuracy Upgrade & Reduce Build Cost Upgrade
Upgrade Shield and Strength
Shield and Strength
None 0d 00:00 None Obtained Automatically
Requires Strength Upgrade & Shield Upgrade

Upgrade: Costs Period
(d hh:mm)
Gain Requirement
Upgrade Damage alt
Damage
0000000000000003,750.

Coins-icon 3,750 Coins
00000000000000000375. Oil-icon 375 Oil
Uranium-icon 40 Uranium

0d 04:00 Increase Damage by 25%
Upgrade BuildTime
Build Time
0000000000000003,750.

Coins-icon 3,750 Coins
00000000000000000375. Oil-icon 375 Oil
Uranium-icon 40 Uranium

0d 05:00 Reduce Build Duration by 25%
Upgrade Accuracy
Accuracy
0000000000000007,500.

Coins-icon 7,500 Coins
00000000000000000750. Oil-icon 750 Oil
Uranium-icon 80 Uranium

0d 06:00 Increase Accuracy by 10% Requires Increase Damage Upgrade
Upgrade BuildCost
Build Cost
0000000000000007,500.

Coins-icon 7,500 Coins
00000000000000000750. Oil-icon 750 Oil
Uranium-icon 80 Uranium

0d 07:00 Reduce Build Cost by 25% Requires Reduce Build Duration Upgrade
Upgrade Strength
Strength
Empire Points-icon 75 Empire Points 0d 00:00 Increase Strength by 25% Requires Increase Accuracy Upgrade & Reduce Build Cost Upgrade
Upgrade Shield
Shield
Empire Points-icon 75 Empire Points 0d 00:00 Deflects one hit in battle Requires Increase Accuracy Upgrade & Reduce Build Cost Upgrade
Upgrade Shield and Strength
Shield and Strength
None 0d 00:00 None Obtained Automatically
Requires Strength Upgrade & Shield Upgrade

This box: view edit



The Gold CobraEdit

Unit: Upgrade Requirements:
The Gold Cobra Parts Needed Additional requirements
The Gold Cobra

Upgrade Blueprint 6-9 Upgrade Blueprints
Off-Road Tire 6-9 Off-Road Tires
.50 Caliber Gun 6-9 .50 Caliber Guns
Decoder Ring 4-7 Decoder Rings

Campaign Mastery

<item name="Damage01" type="upgrade" subtype="damage" speedUp="SP1" code="XD01"> <cost coins="500" oil="20"/> <modifier damage="25" percent="true"/> <referenceValues stateMachineName="DefaultResearchStateMachine"> <define name="$MaturingDuration" value="1h" maturingDuration="1"/> <define name="$HarvestXp" value="1"/> </referenceValues> <referenceImage> <define name="$Icon" value="assets/game/contracts/Contracts_Icons_0.swf/UpgradeDamage_96.png"/> <define name="$IconOffset" value="3.6,-1.5"/> </referenceImage> <image name="icon" url="assets/game/contracts/Contracts_Icons_0.swf/UpgradeDamage_96.png"/> <image name="screenIcon" url="assets/game/contracts/Contracts_Icons_0.swf/UpgradeDamage_ScreenIcon.png"/> <image name="screenIconGray" url="assets/game/contracts/Contracts_Icons_0.swf/UpgradeDamage_ScreenIcon_Gray.png"/> </item> <item name="BuildTime01" type="upgrade" subtype="buildtime" speedUp="SP1" code="XT01"> <cost coins="500" oil="20"/> <modifier reduceBuildTime="25" percent="true"/> <referenceValues stateMachineName="DefaultResearchStateMachine"> <define name="$MaturingDuration" value="2h" maturingDuration="1"/> <define name="$HarvestXp" value="1"/> </referenceValues> <referenceImage> <define name="$Icon" value="assets/game/contracts/Contracts_Icons_0.swf/UpgradeBuildTime_96.png"/> <define name="$IconOffset" value="3.6,-1.5"/> </referenceImage> <image name="icon" url="assets/game/contracts/Contracts_Icons_0.swf/UpgradeBuildTime_96.png"/> <image name="screenIcon" url="assets/game/contracts/Contracts_Icons_0.swf/UpgradeBuildTime_ScreenIcon.png"/> <image name="screenIconGray" url="assets/game/contracts/Contracts_Icons_0.swf/UpgradeBuildTime_ScreenIcon_Gray.png"/> </item> <item name="Accuracy01" type="upgrade" subtype="accuracy" speedUp="SP1" code="XA01"> <cost coins="1000" oil="30"/> <modifier accuracy="25" percent="true"/> <referenceValues stateMachineName="DefaultResearchStateMachine"> <define name="$MaturingDuration" value="3h" maturingDuration="1"/> <define name="$HarvestXp" value="1"/> </referenceValues> <referenceImage> <define name="$Icon" value="assets/game/contracts/Contracts_Icons_0.swf/UpgradeAccuracy_96.png"/> <define name="$IconOffset" value="3.6,-1.5"/> </referenceImage> <image name="icon" url="assets/game/contracts/Contracts_Icons_0.swf/UpgradeAccuracy_96.png"/> <image name="screenIcon" url="assets/game/contracts/Contracts_Icons_0.swf/UpgradeAccuracy_ScreenIcon.png"/> <image name="screenIconGray" url="assets/game/contracts/Contracts_Icons_0.swf/UpgradeAccuracy_ScreenIcon_Gray.png"/> </item> <item name="Cost01" type="upgrade" subtype="buildcost" speedUp="SP1" code="XC01"> <cost coins="1000" oil="30"/> <modifier reduceCost="25" percent="true"/> <referenceValues stateMachineName="DefaultResearchStateMachine"> <define name="$MaturingDuration" value="4h" maturingDuration="1"/> <define name="$HarvestXp" value="1"/> </referenceValues> <referenceImage> <define name="$Icon" value="assets/game/contracts/Contracts_Icons_0.swf/UpgradeBuildCost_96.png"/> <define name="$IconOffset" value="3.6,-1.5"/> </referenceImage> <image name="icon" url="assets/game/contracts/Contracts_Icons_0.swf/UpgradeBuildCost_96.png"/> <image name="screenIcon" url="assets/game/contracts/Contracts_Icons_0.swf/UpgradeBuildCost_ScreenIcon.png"/> <image name="screenIconGray" url="assets/game/contracts/Contracts_Icons_0.swf/UpgradeBuildCost_ScreenIcon_Gray.png"/> </item> <item name="Strength01" type="upgrade" subtype="strength" speedUp="SP1" code="XS01"> <cost cash="10"/> <modifier strength="100" percent="true"/> <referenceValues stateMachineName="DefaultResearchStateMachine"> <define name="$MaturingDuration" value="0s" maturingDuration="1"/> <define name="$HarvestXp" value="1"/> </referenceValues> <referenceImage> <define name="$Icon" value="assets/game/contracts/Contracts_Icons_0.swf/UpgradeStrength_96.png"/> <define name="$IconOffset" value="3.6,-1.5"/> </referenceImage> <image name="icon" url="assets/game/contracts/Contracts_Icons_0.swf/UpgradeStrength_96.png"/> <image name="screenIcon" url="assets/game/contracts/Contracts_Icons_0.swf/UpgradeStrength_ScreenIcon.png"/> <image name="screenIconGray" url="assets/game/contracts/Contracts_Icons_0.swf/UpgradeStrength_ScreenIcon_Gray.png"/> </item> <item name="Damage02" type="upgrade" subtype="damage" speedUp="SP1" code="XD02"> <cost coins="1500" oil="150" rare="15"/> <modifier damage="25" percent="true"/> <referenceValues stateMachineName="DefaultResearchStateMachine"> <define name="$MaturingDuration" value="2h" maturingDuration="1"/> <define name="$HarvestXp" value="1"/> </referenceValues> <referenceImage> <define name="$Icon" value="assets/game/contracts/Contracts_Icons_0.swf/UpgradeDamage_96.png"/> <define name="$IconOffset" value="3.6,-1.5"/> </referenceImage> <image name="icon" url="assets/game/contracts/Contracts_Icons_0.swf/UpgradeDamage_96.png"/> <image name="screenIcon" url="assets/game/contracts/Contracts_Icons_0.swf/UpgradeDamage_ScreenIcon.png"/> <image name="screenIconGray" url="assets/game/contracts/Contracts_Icons_0.swf/UpgradeDamage_ScreenIcon_Gray.png"/> </item> <item name="BuildTime02" type="upgrade" subtype="buildtime" speedUp="SP1" code="XT02"> <cost coins="1500" oil="150" rare="15"/> <modifier reduceBuildTime="25" percent="true"/> <referenceValues stateMachineName="DefaultResearchStateMachine"> <define name="$MaturingDuration" value="3h" maturingDuration="1"/> <define name="$HarvestXp" value="1"/> </referenceValues> <referenceImage> <define name="$Icon" value="assets/game/contracts/Contracts_Icons_0.swf/UpgradeBuildTime_96.png"/> <define name="$IconOffset" value="3.6,-1.5"/> </referenceImage> <image name="icon" url="assets/game/contracts/Contracts_Icons_0.swf/UpgradeBuildTime_96.png"/> <image name="screenIcon" url="assets/game/contracts/Contracts_Icons_0.swf/UpgradeBuildTime_ScreenIcon.png"/> <image name="screenIconGray" url="assets/game/contracts/Contracts_Icons_0.swf/UpgradeBuildTime_ScreenIcon_Gray.png"/> </item> <item name="Accuracy02" type="upgrade" subtype="accuracy" speedUp="SP1" code="XA02"> <cost coins="3000" oil="300" rare="30"/> <modifier accuracy="25" percent="true"/> <referenceValues stateMachineName="DefaultResearchStateMachine"> <define name="$MaturingDuration" value="4h" maturingDuration="1"/> <define name="$HarvestXp" value="1"/> </referenceValues> <referenceImage> <define name="$Icon" value="assets/game/contracts/Contracts_Icons_0.swf/UpgradeAccuracy_96.png"/> <define name="$IconOffset" value="3.6,-1.5"/> </referenceImage> <image name="icon" url="assets/game/contracts/Contracts_Icons_0.swf/UpgradeAccuracy_96.png"/> <image name="screenIcon" url="assets/game/contracts/Contracts_Icons_0.swf/UpgradeAccuracy_ScreenIcon.png"/> <image name="screenIconGray" url="assets/game/contracts/Contracts_Icons_0.swf/UpgradeAccuracy_ScreenIcon_Gray.png"/> </item> <item name="Cost02" type="upgrade" subtype="buildcost" speedUp="SP1" code="XC02"> <cost coins="3000" oil="300" rare="30"/> <modifier reduceCost="25" percent="true"/> <referenceValues stateMachineName="DefaultResearchStateMachine"> <define name="$MaturingDuration" value="5h" maturingDuration="1"/> <define name="$HarvestXp" value="1"/> </referenceValues> <referenceImage> <define name="$Icon" value="assets/game/contracts/Contracts_Icons_0.swf/UpgradeBuildCost_96.png"/> <define name="$IconOffset" value="3.6,-1.5"/> </referenceImage> <image name="icon" url="assets/game/contracts/Contracts_Icons_0.swf/UpgradeBuildCost_96.png"/> <image name="screenIcon" url="assets/game/contracts/Contracts_Icons_0.swf/UpgradeBuildCost_ScreenIcon.png"/> <image name="screenIconGray" url="assets/game/contracts/Contracts_Icons_0.swf/UpgradeBuildCost_ScreenIcon_Gray.png"/> </item> <item name="Strength02" type="upgrade" subtype="strength" speedUp="SP1" code="XS02"> <cost cash="25"/> <modifier strength="50" percent="true"/> <referenceValues stateMachineName="DefaultResearchStateMachine"> <define name="$MaturingDuration" value="0s" maturingDuration="1"/> <define name="$HarvestXp" value="1"/> </referenceValues> <referenceImage> <define name="$Icon" value="assets/game/contracts/Contracts_Icons_0.swf/UpgradeStrength_96.png"/> <define name="$IconOffset" value="3.6,-1.5"/> </referenceImage> <image name="icon" url="assets/game/contracts/Contracts_Icons_0.swf/UpgradeStrength_96.png"/> <image name="screenIcon" url="assets/game/contracts/Contracts_Icons_0.swf/UpgradeStrength_ScreenIcon.png"/> <image name="screenIconGray" url="assets/game/contracts/Contracts_Icons_0.swf/UpgradeStrength_ScreenIcon_Gray.png"/> </item> <item name="Damage03" type="upgrade" subtype="damage" speedUp="SP1" code="XD03"> <cost coins="2500" oil="250" rare="25"/> <modifier damage="25" percent="true"/> <referenceValues stateMachineName="DefaultResearchStateMachine"> <define name="$MaturingDuration" value="3h" maturingDuration="1"/> <define name="$HarvestXp" value="1"/> </referenceValues> <referenceImage> <define name="$Icon" value="assets/game/contracts/Contracts_Icons_0.swf/UpgradeDamage_96.png"/> <define name="$IconOffset" value="3.6,-1.5"/> </referenceImage> <image name="icon" url="assets/game/contracts/Contracts_Icons_0.swf/UpgradeDamage_96.png"/> <image name="screenIcon" url="assets/game/contracts/Contracts_Icons_0.swf/UpgradeDamage_ScreenIcon.png"/> <image name="screenIconGray" url="assets/game/contracts/Contracts_Icons_0.swf/UpgradeDamage_ScreenIcon_Gray.png"/> </item> <item name="BuildTime03" type="upgrade" subtype="buildtime" speedUp="SP1" code="XT03"> <cost coins="2500" oil="250" rare="25"/> <modifier reduceBuildTime="25" percent="true"/> <referenceValues stateMachineName="DefaultResearchStateMachine"> <define name="$MaturingDuration" value="4h" maturingDuration="1"/> <define name="$HarvestXp" value="1"/> </referenceValues> <referenceImage> <define name="$Icon" value="assets/game/contracts/Contracts_Icons_0.swf/UpgradeBuildTime_96.png"/> <define name="$IconOffset" value="3.6,-1.5"/> </referenceImage> <image name="icon" url="assets/game/contracts/Contracts_Icons_0.swf/UpgradeBuildTime_96.png"/> <image name="screenIcon" url="assets/game/contracts/Contracts_Icons_0.swf/UpgradeBuildTime_ScreenIcon.png"/> <image name="screenIconGray" url="assets/game/contracts/Contracts_Icons_0.swf/UpgradeBuildTime_ScreenIcon_Gray.png"/> </item> <item name="Accuracy03" type="upgrade" subtype="accuracy" speedUp="SP1" code="XA03"> <cost coins="5000" oil="500" rare="50"/> <modifier accuracy="25" percent="true"/> <referenceValues stateMachineName="DefaultResearchStateMachine"> <define name="$MaturingDuration" value="5h" maturingDuration="1"/> <define name="$HarvestXp" value="1"/> </referenceValues> <referenceImage> <define name="$Icon" value="assets/game/contracts/Contracts_Icons_0.swf/UpgradeAccuracy_96.png"/> <define name="$IconOffset" value="3.6,-1.5"/> </referenceImage> <image name="icon" url="assets/game/contracts/Contracts_Icons_0.swf/UpgradeAccuracy_96.png"/> <image name="screenIcon" url="assets/game/contracts/Contracts_Icons_0.swf/UpgradeAccuracy_ScreenIcon.png"/> <image name="screenIconGray" url="assets/game/contracts/Contracts_Icons_0.swf/UpgradeAccuracy_ScreenIcon_Gray.png"/> </item> <item name="Cost03" type="upgrade" subtype="buildcost" speedUp="SP1" code="XC03"> <cost coins="5000" oil="500" rare="50"/> <modifier reduceCost="25" percent="true"/> <referenceValues stateMachineName="DefaultResearchStateMachine"> <define name="$MaturingDuration" value="6h" maturingDuration="1"/> <define name="$HarvestXp" value="1"/> </referenceValues> <referenceImage> <define name="$Icon" value="assets/game/contracts/Contracts_Icons_0.swf/UpgradeBuildCost_96.png"/> <define name="$IconOffset" value="3.6,-1.5"/> </referenceImage> <image name="icon" url="assets/game/contracts/Contracts_Icons_0.swf/UpgradeBuildCost_96.png"/> <image name="screenIcon" url="assets/game/contracts/Contracts_Icons_0.swf/UpgradeBuildCost_ScreenIcon.png"/> <image name="screenIconGray" url="assets/game/contracts/Contracts_Icons_0.swf/UpgradeBuildCost_ScreenIcon_Gray.png"/> </item> <item name="Strength03" type="upgrade" subtype="strength" speedUp="SP1" code="XS03"> <cost cash="50"/> <modifier strength="33" percent="true"/> <referenceValues stateMachineName="DefaultResearchStateMachine"> <define name="$MaturingDuration" value="0s" maturingDuration="1"/> <define name="$HarvestXp" value="1"/> </referenceValues> <referenceImage> <define name="$Icon" value="assets/game/contracts/Contracts_Icons_0.swf/UpgradeStrength_96.png"/> <define name="$IconOffset" value="3.6,-1.5"/> </referenceImage> <image name="icon" url="assets/game/contracts/Contracts_Icons_0.swf/UpgradeStrength_96.png"/> <image name="screenIcon" url="assets/game/contracts/Contracts_Icons_0.swf/UpgradeStrength_ScreenIcon.png"/> <image name="screenIconGray" url="assets/game/contracts/Contracts_Icons_0.swf/UpgradeStrength_ScreenIcon_Gray.png"/> </item> <item name="Damage04" type="upgrade" subtype="damage" speedUp="SP1" code="XD04"> <cost coins="3750" oil="375" rare="40"/> <modifier damage="25" percent="true"/> <referenceValues stateMachineName="DefaultResearchStateMachine"> <define name="$MaturingDuration" value="4h" maturingDuration="1"/> <define name="$HarvestXp" value="1"/> </referenceValues> <referenceImage> <define name="$Icon" value="assets/game/contracts/Contracts_Icons_0.swf/UpgradeDamage_96.png"/> <define name="$IconOffset" value="3.6,-1.5"/> </referenceImage> <image name="icon" url="assets/game/contracts/Contracts_Icons_0.swf/UpgradeDamage_96.png"/> <image name="screenIcon" url="assets/game/contracts/Contracts_Icons_0.swf/UpgradeDamage_ScreenIcon.png"/> <image name="screenIconGray" url="assets/game/contracts/Contracts_Icons_0.swf/UpgradeDamage_ScreenIcon_Gray.png"/> </item> <item name="BuildTime04" type="upgrade" subtype="buildtime" speedUp="SP1" code="XT04"> <cost coins="3750" oil="375" rare="40"/> <modifier reduceBuildTime="25" percent="true"/> <referenceValues stateMachineName="DefaultResearchStateMachine"> <define name="$MaturingDuration" value="5h" maturingDuration="1"/> <define name="$HarvestXp" value="1"/> </referenceValues> <referenceImage> <define name="$Icon" value="assets/game/contracts/Contracts_Icons_0.swf/UpgradeBuildTime_96.png"/> <define name="$IconOffset" value="3.6,-1.5"/> </referenceImage> <image name="icon" url="assets/game/contracts/Contracts_Icons_0.swf/UpgradeBuildTime_96.png"/> <image name="screenIcon" url="assets/game/contracts/Contracts_Icons_0.swf/UpgradeBuildTime_ScreenIcon.png"/> <image name="screenIconGray" url="assets/game/contracts/Contracts_Icons_0.swf/UpgradeBuildTime_ScreenIcon_Gray.png"/> </item> <item name="Accuracy04" type="upgrade" subtype="accuracy" speedUp="SP1" code="XA04"> <cost coins="7500" oil="750" rare="80"/> <modifier accuracy="25" percent="true"/> <referenceValues stateMachineName="DefaultResearchStateMachine"> <define name="$MaturingDuration" value="6h" maturingDuration="1"/> <define name="$HarvestXp" value="1"/> </referenceValues> <referenceImage> <define name="$Icon" value="assets/game/contracts/Contracts_Icons_0.swf/UpgradeAccuracy_96.png"/> <define name="$IconOffset" value="3.6,-1.5"/> </referenceImage> <image name="icon" url="assets/game/contracts/Contracts_Icons_0.swf/UpgradeAccuracy_96.png"/> <image name="screenIcon" url="assets/game/contracts/Contracts_Icons_0.swf/UpgradeAccuracy_ScreenIcon.png"/> <image name="screenIconGray" url="assets/game/contracts/Contracts_Icons_0.swf/UpgradeAccuracy_ScreenIcon_Gray.png"/> </item> <item name="Cost04" type="upgrade" subtype="buildcost" speedUp="SP1" code="XC04"> <cost coins="7500" oil="750" rare="80"/> <modifier reduceCost="25" percent="true"/> <referenceValues stateMachineName="DefaultResearchStateMachine"> <define name="$MaturingDuration" value="7h" maturingDuration="1"/> <define name="$HarvestXp" value="1"/> </referenceValues> <referenceImage> <define name="$Icon" value="assets/game/contracts/Contracts_Icons_0.swf/UpgradeBuildCost_96.png"/> <define name="$IconOffset" value="3.6,-1.5"/> </referenceImage> <image name="icon" url="assets/game/contracts/Contracts_Icons_0.swf/UpgradeBuildCost_96.png"/> <image name="screenIcon" url="assets/game/contracts/Contracts_Icons_0.swf/UpgradeBuildCost_ScreenIcon.png"/> <image name="screenIconGray" url="assets/game/contracts/Contracts_Icons_0.swf/UpgradeBuildCost_ScreenIcon_Gray.png"/> </item> <item name="Strength04" type="upgrade" subtype="strength" speedUp="SP1" code="XS04"> <cost cash="75"/> <modifier strength="25" percent="true"/> <referenceValues stateMachineName="DefaultResearchStateMachine"> <define name="$MaturingDuration" value="0s" maturingDuration="1"/> <define name="$HarvestXp" value="1"/> </referenceValues> <referenceImage> <define name="$Icon" value="assets/game/contracts/Contracts_Icons_0.swf/UpgradeStrength_96.png"/> <define name="$IconOffset" value="3.6,-1.5"/> </referenceImage> <image name="icon" url="assets/game/contracts/Contracts_Icons_0.swf/UpgradeStrength_96.png"/> <image name="screenIcon" url="assets/game/contracts/Contracts_Icons_0.swf/UpgradeStrength_ScreenIcon.png"/> <image name="screenIconGray" url="assets/game/contracts/Contracts_Icons_0.swf/UpgradeStrength_ScreenIcon_Gray.png"/> </item> <item name="Damage05" type="upgrade" subtype="damage" speedUp="SP1" code="XD05"> <cost coins="5000" oil="500" rare="60"/> <modifier damage="25" percent="true"/> <referenceValues stateMachineName="DefaultResearchStateMachine"> <define name="$MaturingDuration" value="5h" maturingDuration="1"/> <define name="$HarvestXp" value="1"/> </referenceValues> <referenceImage> <define name="$Icon" value="assets/game/contracts/Contracts_Icons_0.swf/UpgradeDamage_96.png"/> <define name="$IconOffset" value="3.6,-1.5"/> </referenceImage> <image name="icon" url="assets/game/contracts/Contracts_Icons_0.swf/UpgradeDamage_96.png"/> <image name="screenIcon" url="assets/game/contracts/Contracts_Icons_0.swf/UpgradeDamage_ScreenIcon.png"/> <image name="screenIconGray" url="assets/game/contracts/Contracts_Icons_0.swf/UpgradeDamage_ScreenIcon_Gray.png"/> </item> <item name="BuildTime05" type="upgrade" subtype="buildtime" speedUp="SP1" code="XT05"> <cost coins="5000" oil="500" rare="60"/> <modifier reduceBuildTime="25" percent="true"/> <referenceValues stateMachineName="DefaultResearchStateMachine"> <define name="$MaturingDuration" value="6h" maturingDuration="1"/> <define name="$HarvestXp" value="1"/> </referenceValues> <referenceImage> <define name="$Icon" value="assets/game/contracts/Contracts_Icons_0.swf/UpgradeBuildTime_96.png"/> <define name="$IconOffset" value="3.6,-1.5"/> </referenceImage> <image name="icon" url="assets/game/contracts/Contracts_Icons_0.swf/UpgradeBuildTime_96.png"/> <image name="screenIcon" url="assets/game/contracts/Contracts_Icons_0.swf/UpgradeBuildTime_ScreenIcon.png"/> <image name="screenIconGray" url="assets/game/contracts/Contracts_Icons_0.swf/UpgradeBuildTime_ScreenIcon_Gray.png"/> </item> <item name="Accuracy05" type="upgrade" subtype="accuracy" speedUp="SP1" code="XA05"> <cost coins="10000" oil="1000" rare="120"/> <modifier accuracy="25" percent="true"/> <referenceValues stateMachineName="DefaultResearchStateMachine"> <define name="$MaturingDuration" value="7h" maturingDuration="1"/> <define name="$HarvestXp" value="1"/> </referenceValues> <referenceImage> <define name="$Icon" value="assets/game/contracts/Contracts_Icons_0.swf/UpgradeAccuracy_96.png"/> <define name="$IconOffset" value="3.6,-1.5"/> </referenceImage> <image name="icon" url="assets/game/contracts/Contracts_Icons_0.swf/UpgradeAccuracy_96.png"/> <image name="screenIcon" url="assets/game/contracts/Contracts_Icons_0.swf/UpgradeAccuracy_ScreenIcon.png"/> <image name="screenIconGray" url="assets/game/contracts/Contracts_Icons_0.swf/UpgradeAccuracy_ScreenIcon_Gray.png"/> </item> <item name="Cost05" type="upgrade" subtype="buildcost" speedUp="SP1" code="XC05"> <cost coins="10000" oil="1000" rare="120"/> <modifier reduceCost="25" percent="true"/> <referenceValues stateMachineName="DefaultResearchStateMachine"> <define name="$MaturingDuration" value="8h" maturingDuration="1"/> <define name="$HarvestXp" value="1"/> </referenceValues> <referenceImage> <define name="$Icon" value="assets/game/contracts/Contracts_Icons_0.swf/UpgradeBuildCost_96.png"/> <define name="$IconOffset" value="3.6,-1.5"/> </referenceImage> <image name="icon" url="assets/game/contracts/Contracts_Icons_0.swf/UpgradeBuildCost_96.png"/> <image name="screenIcon" url="assets/game/contracts/Contracts_Icons_0.swf/UpgradeBuildCost_ScreenIcon.png"/> <image name="screenIconGray" url="assets/game/contracts/Contracts_Icons_0.swf/UpgradeBuildCost_ScreenIcon_Gray.png"/> </item> <item name="Strength05" type="upgrade" subtype="strength" speedUp="SP1" code="XS05"> <cost cash="100"/> <modifier strength="20" percent="true"/> <referenceValues stateMachineName="DefaultResearchStateMachine"> <define name="$MaturingDuration" value="0s" maturingDuration="1"/> <define name="$HarvestXp" value="1"/> </referenceValues> <referenceImage> <define name="$Icon" value="assets/game/contracts/Contracts_Icons_0.swf/UpgradeStrength_96.png"/> <define name="$IconOffset" value="3.6,-1.5"/> </referenceImage> <image name="icon" url="assets/game/contracts/Contracts_Icons_0.swf/UpgradeStrength_96.png"/> <image name="screenIcon" url="assets/game/contracts/Contracts_Icons_0.swf/UpgradeStrength_ScreenIcon.png"/> <image name="screenIconGray" url="assets/game/contracts/Contracts_Icons_0.swf/UpgradeStrength_ScreenIcon_Gray.png"/> </item>


We need to create more templates like this one Template:Research01, for the remainin



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